Cliff’s End is one of the only settlements to survive the spread of the Overgrowth. Wedged between two mountains south of Yellstown, the people of Cliff’s End have carved out a niche for themselves within the wastes. They have strange mines where precious crystals and ores can be taken from its depths. They have rich fields and rivers filled with fish that allow them to largely live without want.
At the same time, though, the area is rife with strange activity. Psionically-linked undead and fungal growths plague the region. This is probably why Unborn are so common here; they are the ones that help keep the settlement safe. They’re the ones that can prevent the strange growths from overtaking the town.
About five years ago, the first outsiders came to the town. At first, the Natural Ones and Unborn that lived within Cliff’s End were eager to trade and barter over goods that came from the outside. They were interested in items that couldn’t be found within their settlement.
That all changed quickly, however. A group of individuals, calling themselves the Seekers, were interested in expanding the town. They saw the potential in harvesting crystals from the mines and from using the natural resources in the area. They wanted to expand Cliff’s End and turn it into a trading hub.
There was push back. A faction within the town grew, calling themselves the Descendants. Largely led by the Unborn in the region, they wanted to keep Cliff’s End free of outsiders.
Now, conflict reigns within the town as The Zenith Seekers and Decendants of the Scars try to each get the upper hand. Now, you’ve been hired by these factions to step in and give them the advantage.
Now is your time to choose.
Who will you side with?